Thoughts on games Category
Why games journalism and travel journalism is the same thing
Posted on August 26, 2017 Leave a Comment
I have been working as a games journalist and a travel journalist in 15 years, and to me, it’s the same thing in so many ways. I visit a new and unknown area, I explore the landscapes and I write back about my findings and experiences. If I’m excited about where I have been, readers […]
Reality is not enough
Posted on August 17, 2014 Leave a Comment
My article about virtual reality gadgets at GamesCom is in Jyllands-Posten Indblik today. In this photo, I am fighing an armoured knight with some evil medieval weapons, shortly before being eaten by a dragon. And this is where I meet the monster in the Virtualizer, wearing Oculus. You can read all about it in the […]
Fun is the reward! – flying, climbing and winning at w00t
Posted on June 3, 2014 Leave a Comment
“If we live a life that is boring enough, we will be rewarded.” You know some people who seem to live by that assumption? You probably do. But the answer is no! NO! Fun is the reward! That was the message from the American game guru Bernie Dekoven – the first speaker at the Copenhagen […]
Why is 10000000 so extremely addictive?
Posted on May 17, 2014 Leave a Comment
Lots of wise things could be said about the reasons why ambitious and reasonable people let themselves get seducted by the chemical rewards of the dopamine rushes that flood your brain when you allow yourself to get hooked on a casual game on the mobile phone. Here is a first class example: The game 10000000. […]
How to become a rockstar in 60 days
Posted on December 8, 2013 Leave a Comment
What does the guitar game Rocksmith 2014 have in common with GTA V, the most hyped title of the year? And can a zombie teach you to play the guitar? I went to London to test the new Rocksmith game in the Gibson Guitar Studios and wrote an article for Gaffa: Riffs og rampelys: Fra […]
Show me your joystick
Posted on September 1, 2013 Leave a Comment
What transports you most effectively into the game universe: the ergonomically designed super joypad with twenty buttons? The invisible technology of Kinect? Or IS it the oldskool Slik Stik from the 80s that DESTROYED your arms? Grab a copy of this months Ekko Magazine. I have written an essay about my personal travels through the […]
Something is very wrong on Dead Island
Posted on October 28, 2011 Leave a Comment

…and it’s not just the zombies.
What is a pixel crush?
Posted on March 24, 2011 Leave a Comment
I wrote an article in the newspaper Berlingske about pixel crushes, digital charm and virtual love after realizing that I completely lost interest in playing Yakuza 4 when the extremely hot and interesting Shun wasn’t the main character anymore (as he was through the first part of the game). You can read the article – […]
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